CCL Guadalajara: From Concept to Reality - Building a Community Platform in Public

Projects· 5 min read

CCL Guadalajara: From Concept to Reality - Building a Community Platform in Public

The Initial Problem

CCL Guadalajara was born from a simple observation: there was no centralized place where the local community could discover events, connect with others, and stay updated on what was happening in the region.

This is exactly the type of problem developers tend to ignore. "It's not scalable," we think. "There's no obvious market." But the reality is that local problems, while not sexy-sounding, are deeply real for the people living in them.

I decided to build this in public. Not because it would be a unicorn, but because I wanted to document the real process of taking a community idea from zero to a functional product.

The Technical Architecture

I chose a stack I already knew well:

  • **Next.js** as the main framework
  • **Sanity** as a headless CMS
  • **TypeScript** to avoid surprises (94% of the codebase)
  • **Tailwind CSS** for styling
  • **Vercel** for hosting

The decision to use Sanity was crucial. I didn't want to be tied to a traditional database or maintain a custom admin panel. Sanity allowed me to build fast and let someone else (or a team) manage content without touching code.

The project started with `create-next-app`, the standard. Nothing fancy, nothing reinventing the wheel.

The First Iterations

Looking at the public commits, I can see exactly how it evolved:

January 5, 2026: I added a `SanityImage` component with hotspot support. It sounds small, but it was important. Optimized images matter, especially in community platforms where visual content drives engagement.

January 21, 2026: I implemented local video support for events. This is where the platform started feeling real. Events needed more than text: they needed visual context.

January 23, 2026: I updated the footer to track leads. This sounds mundane, but it's the reality of building something that needs to sustain itself. Without data on who interacts, it's impossible to improve.

January 26, 2026: I added an upcoming events section to the home. This commit is where the platform went from being "a website" to being "a place where things happen."

The Reality of Building in Public

One thing I learned quickly: building in public doesn't mean sharing everything. It means being honest about what works and what doesn't.

CCL Guadalajara doesn't have zero open issues because everything is perfect. It has zero issues because I either resolved them quickly or decided they weren't a priority. The difference matters.

The stack I chose (TypeScript at 94%, Sanity as CMS, reusable React components) made iterating fast. When I needed to add a feature, I wasn't dealing with technical debt. I was adding value.

What Really Mattered

If I had to choose three decisions that made a difference:

1. Choose the Right CMS From the Start

Using Sanity meant I didn't need to be the only one who could add content. Anyone with access to the studio could do it. This is critical for a community platform. You don't scale if everything depends on you.

2. Optimize From the Beginning

Next.js components for image and font optimization aren't optional. They're the difference between a platform that feels fast and one that feels slow. In local communities, where many users access from mobile, this matters more than you think.

3. Document the Journey

Every commit is a decision. Every branch represents an experiment. By building in public, you're forcing yourself to think about why you do things. It's not vanity, it's clarity.

The Real Numbers

I won't invent metrics. The repository has zero stars and zero forks. That doesn't mean it failed. It means it's a platform specific to a specific community.

What matters:

  • **5 significant commits in 3 weeks** of active development
  • **TypeScript as the primary language** (correct decision for maintainability)
  • **Zero open issues** (we either fix things quickly or don't do them)
  • **Recently updated** (active project)

Those are the numbers that matter for a community project.

What I Learned (And You Should Know)

Community Platforms Don't Need to Be Complicated

Many developers think building for communities requires complex architecture. It's not true. CCL Guadalajara is Next.js + Sanity. That's it. And it's enough.

The Stack Matters, But Consistency Matters More

I could have used Vue, Svelte, or anything else. I chose Next.js because I know it well. That means every feature I add is faster to implement because I'm not dealing with a learning curve.

Small Details Create Difference

Optimizing images, adding video support, tracking leads in the footer. None of these things are revolutionary. But together, they create a platform that feels polished and thoughtful.

The Next Step

CCL Guadalajara is at the point where it needs one thing: users. It doesn't need more features. It needs people who use it, who share events, who connect.

That's different from building. That's marketing. And that's where most projects die: not because the product is bad, but because nobody knows about it.

The lesson here is simple: build something real for a real problem, use it in public, let others see it, then focus on bringing people.

Takeaway

CCL Guadalajara won't be a unicorn. It probably will never have millions of users. But for the Guadalajara community, it's exactly what they needed.

That's enough.

If you're thinking about building something for your local community, here's the truth: you don't need to be a technical genius. You need:

1. A real problem 2. A stack you know 3. The willingness to iterate publicly 4. Patience to focus on users before features

Everything else is noise.

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Do you have an idea for your community but don't know where to start? The first step is always the same: choose your stack, build the minimum viable product, and launch it. The details come after.

Brian Mena

Brian Mena

Software engineer building profitable digital products: SaaS, directories and AI agents. All from scratch, all in production.

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